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Rising Energy

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Devlog

  • Rising Energy v1.4 released
    November 26, 2021 by BioRobot
    Godot 3.4 was recently released, and it comes with several new features and also with performance improvement. I decided to build this game using Godot 3.4. Those are the changes the v1.4 brings: Mino... Continue reading
  • Rising Energy v1.2 released, some bug fixes and minor changes.
    January 31, 2021 by BioRobot
    The v1.1 had some really bad bugs, like crashes and softlocks, so I am releasing a new version fixing these bugs and doing some minor changes. The changes the v1.2 brings are: Lag spikes improvements... Continue reading
  • Rising Energy v1.1, input configuration bug fixed!
    September 22, 2020 by BioRobot#bug fix, #v1.1
    Some days ago while I was playing the game I found a bug in the input mapping. The bug was happening when the user decided to configure new inputs, the game was saving these inputs in a file and addin... Continue reading
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